Root Causes of Juvenile
Violence, Part 4: Toxic Society By John C. Thomas Toxic Society By the time the average child leaves elementary school, he or she has witnessed 8,000 murders and 100,000 other acts of violence on the television screen.17The average viewer witnesses 150 acts of violence, and about 15 murders every week. 18 The second characteristic shared among violent juveniles that Garbarino finds is what he calls a "socially toxic environment." 19 Much like living in a city that has high pollution levels damages one's physical health, living in a socially toxic environment damages one's psychological health. Garbarino says what makes the youth culture toxic is the increasing exposure that children have to vivid and explicit scenarios of death and destruction. He attributes the spread of violence to small towns and rural areas, at least in part, to the explicit and vivid imagery of scenes of horror on television, the movie screen and video games as well as the violent lyrics of certain popular music groups. This socially toxic environment has been referred to by many as a "culture of death," a theme that permeates every facet of youth culture. A Washington Post article stated: Gene Edward Veith, Professor of Humanities and Dean of the School of Arts and Sciences at Concordia University, describes today's youth culture as "anti-culture," pointing out that the prime task of every society is socializing its children. 21 He says the young members of society have to be taught its beliefs, customs and values so that they can take their place in that society as adults. While this is the primary task of the family, Veith says the larger society also has an interest in its children turning out right. The problem, according to Veith, is that the values being taught by the larger society to today's youth work against that socializing process: In his book On Killing: The Psychological Cost of Learning to Kill in War and Society, Lt. Colonel Dave Grossman argues that popular culture is literally training young people to kill in very much the same way that the military trains soldiers to kill. 23 Because most humans have an innate aversion to killing another human being, Grossman says that the military must desensitize soldiers to killing and help them "overcome" that built-in aversion. According to Grossman, the training has worked very well. Before the military understood this principle, firing rates (the number of times a trigger was pulled per number of soldiers) in wars were as low as 15 to 20 percent (WWII). Once the military began to psychologically train soldiers and desensitize them to killing, the firing rate increased to 95 percent (Vietnam). By exposing soldiers to constant images of violence and brutalization, young recruits soon "accept destruction, violence, and death as a way of life." 24 In the same way, today's youth are exposed to these same images, slowly desensitizing them to the horror. Eventually, the images become less shocking and more acceptable. Those exposed to the images become increasingly comfortable with them, so that the "built-in" aversion to them is broken down. That is step number one. The second military method (rarely used in U.S. military training, but utilized by other countries) is what Grossman refers to as classical conditioning. Recruits are trained to associate killing with positive notions rather than negative. Through various techniques, acts of violence are associated with pleasure. Grossman says that there are a number of clear-cut examples of this being done by the media in our culture. According to those students who survived the Columbine shooting, the killers were laughing and acting as if they were taking great pleasure in murdering innocent lives. The more we find out about the Columbine killers, the more we are learning about their immersion in violent movies, music and video games. 26 Their killing spree chillingly resembles the images they exposed themselves to on a regular basis, such as scenes from Oliver Stone's Natural Born Killers, the film Basketball Diaries and the video games "Doom" and "Duke Nukem." The final phase of training to kill, according to Grossman, is operant conditioning. This is a very powerful procedure of stimulus-response, stimulus-response. This process assures that when soldiers are in a situation where their thinking is impaired, they will always react "out of habit," so to speak. Because of constant stimulus-response training, their actions can be done without thinking. The military (and law enforcement) use conditioned response training in order to make killing a conditioned response. Grossman says that every time a child plays a point-and-shoot video game, he is learning the exact same conditioned reflex and motor skills. Point and shoot games that use humans as targets are wildly popular with young people. According to Mike Davila, editorial director of GameWeek magazine, "[the games] are incredibly violent, and they're the most popular games on PC right now The object is to kill people - you see chunks of the body flying in different directions." 28 The training conducted by the military and law enforcement takes place within a controlled environment and in a context of strict moral discipline. Grossman's concern is that what kids are getting from the culture has no such context. The fact that the violence is so strongly associated with pleasure creates an extremely dangerous environment, a socially toxic one. Hundreds of studies confirm Grossman's argument. There is more than ample evidence that links violence in the media to violent crime. 29 So much so that the American Psychological Association Commission on Violence and Youth has stated: Violence is glamorized in music, television, film, literature and video games. Virtually everywhere a young person turns, he encounters a culture that embraces violence. 31 This toxic culture serves to desensitize kids to the brutality of violent behavior. The same principles used by the military to increase the firing rate in war from 15 percent to 95 percent are pervasive throughout youth culture. As the toxic environment, or so-called "war zone" of the "inner city" moves into every segment of society via the media, there should be no surprise that the juvenile violence that once seemed predominantly an inner city problem, has made its way to rural America. Juvenile Violence Part 1: Introduction Part 2: Spiritual Emptiness Part 3: Family Instability Part 4: Toxic Society Endnotes 17A. Huston, Big World, Small Screen: The Role of Television in American Society, (Lincoln, NE: University of Nebraska Press), 1992. 18George Gerbner, "Television Violence: The Art of Asking the Wrong Question," The World and I, July, pp. 385-397. 19Garbarino, p. 100. 20Kevin Merida and Richard Leiby, "When Death Imitates Art," Washington Post, April 22, 1999, p. C01. 21Gene Edward Veith, "The Youth Anti-Culture," World, May 8, 1999. 22Ibid. 23Lt. Col. Dave Grossman, On Killing: The Psychological Cost of Learning to Kill in War and Society, (New York: Little, Brown and Company), 1995. 24Grossman, "Trained to Kill," Christianity Today, 42(9), August 10, 1998, p. 31. 25Ibid. 26Imse, "Killers Double Life Fooled Many." 27Grossman, "Trained to Kill." 28Merida and Leiby. 29See Ronald Reno, "Before Our Very Eyes: What TV Sex and Violence Are Doing To Us," A Matter of Facts Report, Focus on the Family, 1995. 30American Psychological Association report: "Violence and Youth: Psychology's Response (Volume I: Summary Report of the American Psychological Association Commission on Violence and Youth.), 1993. 31See Bob Waliszewski, "Bringing Out the Worst In Us: The Frightening Truth About Violence, the Media and Our Youth," Focus on the Family, 1995. Copyright ©
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